it-swarm.it

Come si ottiene una stringa da un MemoryStream?

Se mi viene dato un MemoryStreamche so è stato popolato con un Stringname__, come faccio a recuperare un Stringname__?

491
Brian

Questo esempio mostra come leggere e scrivere una stringa su un MemoryStream.


Imports System.IO

Module Module1
  Sub Main()
    ' We don't need to dispose any of the MemoryStream 
    ' because it is a managed object. However, just for 
    ' good practice, we'll close the MemoryStream.
    Using ms As New MemoryStream
      Dim sw As New StreamWriter(ms)
      sw.WriteLine("Hello World")
      ' The string is currently stored in the 
      ' StreamWriters buffer. Flushing the stream will 
      ' force the string into the MemoryStream.
      sw.Flush()
      ' If we dispose the StreamWriter now, it will close 
      ' the BaseStream (which is our MemoryStream) which 
      ' will prevent us from reading from our MemoryStream
      'sw.Dispose()

      ' The StreamReader will read from the current 
      ' position of the MemoryStream which is currently 
      ' set at the end of the string we just wrote to it. 
      ' We need to set the position to 0 in order to read 
      ' from the beginning.
      ms.Position = 0
      Dim sr As New StreamReader(ms)
      Dim myStr = sr.ReadToEnd()
      Console.WriteLine(myStr)

      ' We can dispose our StreamWriter and StreamReader 
      ' now, though this isn't necessary (they don't hold 
      ' any resources open on their own).
      sw.Dispose()
      sr.Dispose()
    End Using

    Console.WriteLine("Press any key to continue.")
    Console.ReadKey()
  End Sub
End Module
446
Brian

Puoi anche usare

Encoding.ASCII.GetString(ms.ToArray());

Non penso penso questo è meno efficiente, ma non potrei giurarlo. Permette anche di scegliere una codifica diversa, mentre usando uno StreamReader dovresti specificarlo come parametro.

269
Coderer

Utilizzo di StreamReader per convertire MemoryStream in una stringa.

<Extension()> _
Public Function ReadAll(ByVal memStream As MemoryStream) As String
    ' Reset the stream otherwise you will just get an empty string.
    ' Remember the position so we can restore it later.
    Dim pos = memStream.Position
    memStream.Position = 0

    Dim reader As New StreamReader(memStream)
    Dim str = reader.ReadToEnd()

    ' Reset the position so that subsequent writes are correct.
    memStream.Position = pos

    Return str
End Function
99
Brian

usa un StreamReader , quindi puoi usare il ReadToEnd metodo che restituisce un stringa.

35
Darren Kopp

Le soluzioni precedenti non funzionerebbero nei casi in cui è implicata la codifica. Ecco - una specie di "vita reale" - esempio come farlo correttamente ...

using(var stream = new System.IO.MemoryStream())
{
  var serializer = new DataContractJsonSerializer(typeof(IEnumerable<ExportData>),  new[]{typeof(ExportData)}, Int32.MaxValue, true, null, false);               
  serializer.WriteObject(stream, model);  


  var jsonString = Encoding.Default.GetString((stream.ToArray()));
}
18
Arek Bal
byte[] array = Encoding.ASCII.GetBytes("MyTest1 - MyTest2");
MemoryStream streamItem = new MemoryStream(array);

// convert to string
StreamReader reader = new StreamReader(streamItem);
string text = reader.ReadToEnd();
15
Sadjad Khazaie

In questo caso, se vuoi veramente usare il metodo ReadToEnd in MemoryStream con un modo semplice, puoi usare questo metodo di estensione per ottenere questo:

public static class SetExtensions
{
    public static string ReadToEnd(this MemoryStream BASE)
    {
        BASE.Position = 0;
        StreamReader R = new StreamReader(BASE);
        return R.ReadToEnd();
    }
}

E puoi usare questo metodo in questo modo:

using (MemoryStream m = new MemoryStream())
{
    //for example i want to serialize an object into MemoryStream
    //I want to use XmlSeralizer
    XmlSerializer xs = new XmlSerializer(_yourVariable.GetType());
    xs.Serialize(m, _yourVariable);

    //the easy way to use ReadToEnd method in MemoryStream
    MessageBox.Show(m.ReadToEnd());
}
12
Mehdi Khademloo

Questo esempio mostra come leggere una stringa da un MemoryStream, in cui ho utilizzato una serializzazione (utilizzando DataContractJsonSerializer), passare la stringa da qualche server a un client e quindi, come recuperare il MemoryStream dalla stringa passata come parametro, quindi deserializzare il MemoryStream.

Ho usato parti di diversi post per eseguire questo esempio.

Spero che questo aiuti.

using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Json;
using System.Threading;

namespace JsonSample
{
    class Program
    {
        static void Main(string[] args)
        {
            var phones = new List<Phone>
            {
                new Phone { Type = PhoneTypes.Home, Number = "28736127" },
                new Phone { Type = PhoneTypes.Movil, Number = "842736487" }
            };
            var p = new Person { Id = 1, Name = "Person 1", BirthDate = DateTime.Now, Phones = phones };

            Console.WriteLine("New object 'Person' in the server side:");
            Console.WriteLine(string.Format("Id: {0}, Name: {1}, Birthday: {2}.", p.Id, p.Name, p.BirthDate.ToShortDateString()));
            Console.WriteLine(string.Format("Phone: {0} {1}", p.Phones[0].Type.ToString(), p.Phones[0].Number));
            Console.WriteLine(string.Format("Phone: {0} {1}", p.Phones[1].Type.ToString(), p.Phones[1].Number));

            Console.Write(Environment.NewLine);
            Thread.Sleep(2000);

            var stream1 = new MemoryStream();
            var ser = new DataContractJsonSerializer(typeof(Person));

            ser.WriteObject(stream1, p);

            stream1.Position = 0;
            StreamReader sr = new StreamReader(stream1);
            Console.Write("JSON form of Person object: ");
            Console.WriteLine(sr.ReadToEnd());

            Console.Write(Environment.NewLine);
            Thread.Sleep(2000);

            var f = GetStringFromMemoryStream(stream1);

            Console.Write(Environment.NewLine);
            Thread.Sleep(2000);

            Console.WriteLine("Passing string parameter from server to client...");

            Console.Write(Environment.NewLine);
            Thread.Sleep(2000);

            var g = GetMemoryStreamFromString(f);
            g.Position = 0;
            var ser2 = new DataContractJsonSerializer(typeof(Person));
            var p2 = (Person)ser2.ReadObject(g);

            Console.Write(Environment.NewLine);
            Thread.Sleep(2000);

            Console.WriteLine("New object 'Person' arrived to the client:");
            Console.WriteLine(string.Format("Id: {0}, Name: {1}, Birthday: {2}.", p2.Id, p2.Name, p2.BirthDate.ToShortDateString()));
            Console.WriteLine(string.Format("Phone: {0} {1}", p2.Phones[0].Type.ToString(), p2.Phones[0].Number));
            Console.WriteLine(string.Format("Phone: {0} {1}", p2.Phones[1].Type.ToString(), p2.Phones[1].Number));

            Console.Read();
        }

        private static MemoryStream GetMemoryStreamFromString(string s)
        {
            var stream = new MemoryStream();
            var sw = new StreamWriter(stream);
            sw.Write(s);
            sw.Flush();
            stream.Position = 0;
            return stream;
        }

        private static string GetStringFromMemoryStream(MemoryStream ms)
        {
            ms.Position = 0;
            using (StreamReader sr = new StreamReader(ms))
            {
                return sr.ReadToEnd();
            }
        }
    }

    [DataContract]
    internal class Person
    {
        [DataMember]
        public int Id { get; set; }
        [DataMember]
        public string Name { get; set; }
        [DataMember]
        public DateTime BirthDate { get; set; }
        [DataMember]
        public List<Phone> Phones { get; set; }
    }

    [DataContract]
    internal class Phone
    {
        [DataMember]
        public PhoneTypes Type { get; set; }
        [DataMember]
        public string Number { get; set; }
    }

    internal enum PhoneTypes
    {
        Home = 1,
        Movil = 2
    }
}
10

Una versione leggermente modificata della risposta di Brian consente la gestione facoltativa dell'inizio della lettura, questo sembra essere il metodo più semplice. probabilmente non è il più efficiente, ma facile da capire e da usare.

Public Function ReadAll(ByVal memStream As MemoryStream, Optional ByVal startPos As Integer = 0) As String
    ' reset the stream or we'll get an empty string returned
    ' remember the position so we can restore it later
    Dim Pos = memStream.Position
    memStream.Position = startPos

    Dim reader As New StreamReader(memStream)
    Dim str = reader.ReadToEnd()

    ' reset the position so that subsequent writes are correct
    memStream.Position = Pos

    Return str
End Function
5
James

Perché non creare un metodo di estensione Nice sul tipo MemoryStream?

public static class MemoryStreamExtensions
{

    static object streamLock = new object();

    public static void WriteLine(this MemoryStream stream, string text, bool flush)
    {
        byte[] bytes = Encoding.UTF8.GetBytes(text + Environment.NewLine);
        lock (streamLock)
        {
            stream.Write(bytes, 0, bytes.Length);
            if (flush)
            {
                stream.Flush();
            }
        }
    }

    public static void WriteLine(this MemoryStream stream, string formatString, bool flush, params string[] strings)
    {
        byte[] bytes = Encoding.UTF8.GetBytes(String.Format(formatString, strings) + Environment.NewLine);
        lock (streamLock)
        {
            stream.Write(bytes, 0, bytes.Length);
            if (flush)
            {
                stream.Flush();
            }
        }
    }

    public static void WriteToConsole(this MemoryStream stream)
    {
        lock (streamLock)
        {
            long temporary = stream.Position;
            stream.Position = 0;
            using (StreamReader reader = new StreamReader(stream, Encoding.UTF8, false, 0x1000, true))
            {
                string text = reader.ReadToEnd();
                if (!String.IsNullOrEmpty(text))
                {
                    Console.WriteLine(text);
                }
            }
            stream.Position = temporary;
        }
    }
}

Ovviamente, fai attenzione quando usi questi metodi insieme a quelli standard. :) ... dovrai usare quel comodo streamLock se lo fai, per la concorrenza.

5
Alexandru